
Wizard: Sneaking Through the Steam Era, Adding Points to Monster Hunting
In the steam age, the Primordial has awakened from its slumber, and the old rulers walk among mortals. Gods descend, ancient things awaken, and evil spirits sing in celebration. Strange creatures, evil gods, mutations; the crimson moon hangs high, the Sea of Taboos, the Rifted Wasteland, the Dawn Sanctuary; one bizarre, absurd, mysterious, and evil place after another...
Wizards, holy clergy, transcendental bloodlines, taboo items... all appear in succession! The turning of fate’s gears builds a grand stage: “Gonsales!!” “Despair, despair, despair...” “Immortality is the truth!” “Dawn is half light and half darkness!”
“Wizards ascend through falsehood—” ... “I just want to stay home, study spells, modify puppets, and make a little more money, maybe get a few invention patents...” Wein sighs at the countless indescribable strange beings above the world’s dome.
“Why force me?” Helplessly, he raises one finger toward the void before him—and goes all out! “Add points for me!”
Machine-translated ·

