The Most Useless Three Professions? Shared Talent Breaks Through the Era
【Divine Summoner System · Cultivation System · League of Legends System · Summoned Beast Tide · Undead Army · Mechanical Swarm Army · Ten Thousand Souls Banner · Heartsteel · Ant Empire · Keyword Looting Turrets · Global Free-Range Growth · Global Teleportation · Invincible Face-Slapping Satisfaction】
In 2050, twenty-four hours after Epoch launches, the game and reality madly merge—zombies bite through the streets, dragons smash skyscrapers, and the selection game of a high-level civilization called the “Harvesters” turns humanity into sacrificial samples. And the three of us, Li Yaodong, Zhang Xiang, and Chen Xingbao, just happened to regress to the day before launch.
While everyone else is busy choosing warriors or mages to seize the early advantage, we sell off a hundred-billion-yuan company and cash out 50 billion. Chen Xingbao scours the globe for special steel and military batteries, Zhang Xiang shorts the stock market to overthrow his second uncle’s power-grab scheme, and I stare coldly at the Epoch login screen—at launch, the three of us instantly choose the “most useless three classes”: summoner, necromancer, and mechanic.
The whole internet mocks us as “rich people turned idiots”? Until the talents are drawn: my F-rank Damage Transfer mutates into “100% of damage is shared by summons,” Zhang Xiang’s F-rank Reanimated Dead explodes into “every kill turns into a permanent undead,” and Chen Xingbao’s F-rank Iron Will directly unlocks “Heartsteel: infinite HP stacking”! Even more viciously, a system popup appears: [Three souls linked, talent sharing activated]—summons tank the damage, undead explode into infinite troops, everyone stacks HP until they’re immune to damage. This apocalypse? We’re playing it as a bugged game.
Machine-translated ·