
Global Gamification: A God-Level Closed Beta Player
The world becomes gamified, and monsters invade.
At this moment, female teachers, flight attendants, students, bosses, wage earners... no matter what your identity is, everyone becomes a player and begins a series of death-elimination games under the management of the wooden horse creatures, competing for the crown of Earth’s strongest player!
These games are even broadcast on the highest-rated interstellar channel.
The better the players perform, the more rewards they receive, and those prizes can be used to buy any item or character that has appeared in reality, history, or virtual worlds.
...
Among the players are zombie high school girls in sailor uniforms carrying katanas, Cthulhu evil gods that cause mental pollution and drive people mad, and monsters that will keep chasing you forever.
Work hard to clear these games!
Become the strongest player!
...
Sun Yuan lowers his head and looks at his phone.
Why do these game settings look exactly like the mobile game I just cleared?
An infinite flow work!
Machine-translated ·